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分片算法

ShardingRuleConfiguration ruleConfiguration = new ShardingRuleConfiguration();
// algorithmName 由用户指定,需要和分片策略中的分片算法一致
// type 和 props,请参考分片内置算法:https://shardingsphere.apache.org/document/current/cn/user-manual/common-config/builtin-algorithm/sharding/
ruleConfiguration.getShardingAlgorithms().put("algorithmName", new AlgorithmConfiguration("xxx", new Properties()));

加密算法

// encryptorName 由用户指定,需要和加密规则中的 encryptorName 属性一致
// type 和 props,请参考加密内置算法:https://shardingsphere.apache.org/document/current/cn/user-manual/common-config/builtin-algorithm/encrypt/
Map<String, AlgorithmConfiguration> algorithmConfigs = new LinkedHashMap<>(1, 1);
algorithmConfigs.put("encryptorName", new AlgorithmConfiguration("xxx", new Properties()));

读写分离负载均衡算法

// loadBalancerName 由用户指定,需要和读写分离规则中的 loadBalancerName 属性一致
// type 和 props,请参考读写分离负载均衡内置算法:https://shardingsphere.apache.org/document/current/cn/user-manual/common-config/builtin-algorithm/load-balance/      
Map<String, AlgorithmConfiguration> algorithmConfigs = new HashMap<>(1, 1);
algorithmConfigs.put("loadBalancerName", new AlgorithmConfiguration("xxx", new Properties()));

影子算法

// shadowAlgorithmName 由用户指定,需要和影子库规则中的 shadowAlgorithmNames 属性一致
// type 和 props,请参考影子库内置算法:https://shardingsphere.apache.org/document/current/cn/user-manual/common-config/builtin-algorithm/shadow/      
Map<String, AlgorithmConfiguration> algorithmConfigs = new HashMap<>(1, 1);
algorithmConfigs.put("shadowAlgorithmName", new AlgorithmConfiguration("xxx", new Properties()));

脱敏算法

// maskAlgorithmName 由用户指定,需要和脱敏规则中的 maskAlgorithm 属性一致
// type 和 props,请参考脱敏内置算法:https://shardingsphere.apache.org/document/current/cn/user-manual/common-config/builtin-algorithm/mask/
Map<String, AlgorithmConfiguration> algorithmConfigs = new LinkedHashMap<>(1, 1);
algorithmConfigs.put("maskAlgorithmName", new AlgorithmConfiguration("xxx", new Properties()));