View Javadoc
1   /*
2    * Licensed to the Apache Software Foundation (ASF) under one or more
3    * contributor license agreements.  See the NOTICE file distributed with
4    * this work for additional information regarding copyright ownership.
5    * The ASF licenses this file to You under the Apache License, Version 2.0
6    * (the "License"); you may not use this file except in compliance with
7    * the License.  You may obtain a copy of the License at
8    *
9    *     http://www.apache.org/licenses/LICENSE-2.0
10   *
11   * Unless required by applicable law or agreed to in writing, software
12   * distributed under the License is distributed on an "AS IS" BASIS,
13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14   * See the License for the specific language governing permissions and
15   * limitations under the License.
16   */
17  
18  package org.apache.shardingsphere.infra.instance;
19  
20  import lombok.Getter;
21  import lombok.RequiredArgsConstructor;
22  import lombok.Setter;
23  import org.apache.shardingsphere.infra.instance.metadata.InstanceMetaData;
24  import org.apache.shardingsphere.infra.state.instance.InstanceState;
25  import org.apache.shardingsphere.infra.state.instance.InstanceStateContext;
26  
27  import com.google.errorprone.annotations.ThreadSafe;
28  import java.util.Collection;
29  import java.util.concurrent.CopyOnWriteArrayList;
30  
31  /**
32   * Instance of compute node.
33   */
34  @RequiredArgsConstructor
35  @Getter
36  @ThreadSafe
37  public final class ComputeNodeInstance {
38      
39      private final InstanceMetaData metaData;
40      
41      private final InstanceStateContext state = new InstanceStateContext();
42      
43      private final Collection<String> labels = new CopyOnWriteArrayList<>();
44      
45      @Setter
46      private volatile int workerId = -1;
47      
48      public ComputeNodeInstance(final InstanceMetaData metaData, final Collection<String> labels) {
49          this.metaData = metaData;
50          this.labels.addAll(labels);
51      }
52      
53      /**
54       * Switch state.
55       *
56       * @param state instance state
57       */
58      public void switchState(final InstanceState state) {
59          if (InstanceState.CIRCUIT_BREAK == state) {
60              this.state.switchState(state);
61          } else {
62              this.state.recoverState(InstanceState.CIRCUIT_BREAK);
63          }
64      }
65  }